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- /* This macro can be used to compute the correct position for a gadget */
- /* to be placed into the titlebar. "tbi" is a pointer to a "tbiclass" */
- /* instance and "num" is the number of gadgets (zoom, depth...) that */
- /* will be at the right side of the new gadget. For instance, if your */
- /* window has both a zoom gadget and a depth gadget, you can compute */
- /* the position of a new titlebar gadget with TBI_RELPOS(tbi,2). */
- /* If there's instead only a depth gadget, you'll use TBI_RELPOS(tbi,1). */
- /* Note: the new gadget MUST have the GFLG_RELRIGHT flag set. */
-
- #define TBI_RELPOS(tbi,num ) (1 - ((1 + (num)) * ((tbi).Width - 1)))
- #define TBIA_Dummy (TAG_USER + $0B0000)
- #define TBIA_ContentsBox (TBIA_Dummy + $0001) /* Get inner size (V40.12) */
-
- CONST POPUPIMAGE=101,
- MUIIMAGE=102,
- SNAPSHOTIMAGE=103,
- ICONIFYIMAGE=104,
- PADLOCKIMAGE=105,
- TBFRAMEIMAGE=106
-